16 works
Solo · Houdini FLIP, second prize in Shanghai
Team of 2 · Seasonal FX, lighting, Seoul City Hall exhibition
Solo · Spatial direction, lighting, compositing
Team of 33 (4 core VFX) · Assistant direction, Unreal Engine, explosion FX
Solo · Unreal Engine, After Effects
Solo · Unreal Engine, animation, post-production
Unreal Engine · Light interaction, exhibition UI
Unreal Engine · Blueprint shooting game
Camera input, contour extraction, real-time output
Solo · Character direction, generation, audience analysis
Solo spec film · Visual direction, AI generation, compositing
Personal study · Lighting prompts, continuous shots
Film composition and generative production
Story development, prompt design, and generative production
Filming · Maintenance, departures, takeoffs, press photography
XR Lead · Level design, lighting, real-time optimization